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Cataclysm-DDA version history

57 releases tracked, newest first.

cdda-experimental-2026-07-15-0043

Pre-releaseJul 15, 2026
- Added array notation support for examine_action

9 downloads

cdda-experimental-2026-07-14-2357

Pre-releaseJul 14, 2026
## What's Changed * Fix bronze lamellar armor by @Bydth in https://github.com/CleverRaven/Cataclysm-DDA/pull/88003 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-14-1356...cdda-experimental-2026-07-14-2357

9 downloads

cdda-experimental-2026-07-14-1356

Pre-releaseJul 14, 2026
## What's Changed * [ Xedra Evolved ] Adjust Golem weight by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/87996 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-14-1311...cdda-experimental-2026-07-14-1356

9 downloads

cdda-experimental-2026-07-14-1311

Pre-releaseJul 14, 2026
## What's Changed * Psi powers display "power radius" instead of "spell radius" in the powers UI by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87997 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-14-1104...cdda-experimental-2026-07-14-1311

9 downloads

cdda-experimental-2026-07-14-1104

Pre-releaseJul 14, 2026
## What's Changed * data/json/recipes/recipe_medsandchemicals.json: fixup ethanol charges by @l29ah in https://github.com/CleverRaven/Cataclysm-DDA/pull/87950 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-14-0518...cdda-experimental-2026-07-14-1104

9 downloads

cdda-experimental-2026-07-14-0518

Pre-releaseJul 14, 2026
## What's Changed * Weekly Changelog 2026-07-06 to 2026-07-13 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/87987 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-14-0425...cdda-experimental-2026-07-14-0518

9 downloads

cdda-experimental-2026-07-14-0425

Pre-releaseJul 14, 2026
## What's Changed * [MoM] Exodization (the cyberframe) disables most biokinesis by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87994 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-14-0028...cdda-experimental-2026-07-14-0425

9 downloads

cdda-experimental-2026-07-14-0028

Pre-releaseJul 14, 2026
- Military laser sight now functions like a laser sight - Fixed Sky Island portal storm bug - Added SHADOW URGE process to hospital labs in MoM

9 downloads

cdda-experimental-2026-07-13-2343

Pre-releaseJul 13, 2026
## What's Changed * Imperial road decorative chunks by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/87989 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-13-2249...cdda-experimental-2026-07-13-2343

9 downloads

cdda-experimental-2026-07-13-2249

Pre-releaseJul 13, 2026
## What's Changed * [XE/MoM] Vampire torpor ends concentration by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87992 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-13-1934...cdda-experimental-2026-07-13-2249

9 downloads

cdda-experimental-2026-07-13-1934

Pre-releaseJul 13, 2026
## What's Changed * Making Music and playing instrument description bug by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/84822 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-13-1336...cdda-experimental-2026-07-13-1934

9 downloads

cdda-experimental-2026-07-13-1336

Pre-releaseJul 13, 2026
## What's Changed * Aftershock: Biotechnical flats by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/87986 * Add message calling out the `fragment of reality` when you enter the portal storm dungeon by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87981 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-13-1248...cdda-experimental-2026-07-13-1336

9 downloads

cdda-experimental-2026-07-13-1248

Pre-releaseJul 13, 2026
## What's Changed * Forbid reach attacks through autoattack if using Force Unarmed style by @np4Huk in https://github.com/CleverRaven/Cataclysm-DDA/pull/87988 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-13-0441...cdda-experimental-2026-07-13-1248

9 downloads

cdda-experimental-2026-07-13-0441

Pre-releaseJul 13, 2026
## What's Changed * Fall further if you jump off the ledge in the portal dungeon by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87984 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-13-0356...cdda-experimental-2026-07-13-0441

9 downloads

cdda-experimental-2026-07-13-0356

Pre-releaseJul 13, 2026
- Fixed pocket knife size

9 downloads

cdda-experimental-2026-07-12-1336

Pre-releaseJul 12, 2026
## What's Changed * [Xedra Evolved] Fix March Lord swords' requirements + looks_like by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87974 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-12-1245...cdda-experimental-2026-07-12-1336

9 downloads

cdda-experimental-2026-07-12-1245

Pre-releaseJul 12, 2026
## What's Changed * Fix Random NPCs not getting spells from professions or hobbies by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/87967 * Remove obsolete `edible` material example line from docs by @MrDraMaster in https://github.com/CleverRaven/Cataclysm-DDA/pull/87978 * check character gun range instead of item gun range in projectile creation by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87965 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-12-1201...cdda-experimental-2026-07-12-1245

9 downloads

cdda-experimental-2026-07-12-1201

Pre-releaseJul 12, 2026
## What's Changed * [ Xedra Evolved ] Make two Xedra professions common by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/87968 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-12-0244...cdda-experimental-2026-07-12-1201

9 downloads

cdda-experimental-2026-07-12-0244

Pre-releaseJul 12, 2026
- Improved power armor durability in Aftershock. - Removed edible tag documentation from materials. - Fixed COLDBLOOD4/Ectothermic speed bonus not applying in hot weather. - First contribution by @kevindenham.

9 downloads

cdda-experimental-2026-07-12-0148

Pre-releaseJul 12, 2026
## What's Changed * Fix 87949 by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87966 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-11-1749...cdda-experimental-2026-07-12-0148

9 downloads

cdda-experimental-2026-07-11-1749

Pre-releaseJul 11, 2026
## What's Changed * implement temperature modifier for weather by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87957 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-11-0744...cdda-experimental-2026-07-11-1749

9 downloads

cdda-experimental-2026-07-11-0744

Pre-releaseJul 11, 2026
## What's Changed * Fix book uncrafts by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87942 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-11-0701...cdda-experimental-2026-07-11-0744

9 downloads

cdda-experimental-2026-07-11-0701

Pre-releaseJul 11, 2026
## What's Changed * Carpentry books in hobby woodworking rooms by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87958 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-11-0419...cdda-experimental-2026-07-11-0701

9 downloads

cdda-experimental-2026-07-11-0419

Pre-releaseJul 11, 2026
## What's Changed * [MoM] Ferals can upgrade into feral psions by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87956 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-10-2347...cdda-experimental-2026-07-11-0419

9 downloads

cdda-experimental-2026-07-10-2347

Pre-releaseJul 10, 2026
- Overhauled the Portal Storm dungeon

9 downloads

cdda-experimental-2026-07-10-2134

Pre-releaseJul 10, 2026
## What's Changed * feat(UI) fix typos in book description by @StriderDunedain in https://github.com/CleverRaven/Cataclysm-DDA/pull/87882 * adjust the bag_durasack description by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87946 ## New Contributors * @StriderDunedain made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/87882 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-10-0742...cdda-experimental-2026-07-10-2134

9 downloads

cdda-experimental-2026-07-10-0742

Pre-releaseJul 10, 2026
## What's Changed * Forbid reach attacks when using force unarmed by @np4Huk in https://github.com/CleverRaven/Cataclysm-DDA/pull/87939 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-10-0416...cdda-experimental-2026-07-10-0742

9 downloads

cdda-experimental-2026-07-10-0416

Pre-releaseJul 10, 2026
## What's Changed * Sewing/electronics hobby rooms have reference books by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87941 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-10-0323...cdda-experimental-2026-07-10-0416

9 downloads

cdda-experimental-2026-07-10-0323

Pre-releaseJul 10, 2026
- Added leg tentacle coverage for armor

9 downloads

cdda-experimental-2026-07-10-0147

Pre-releaseJul 10, 2026
## What's Changed * [Xedra Evolved] Add Follower dialogue topic to ask them to cast spells by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87935 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-09-1721...cdda-experimental-2026-07-10-0147

9 downloads

cdda-experimental-2026-07-09-1721

Pre-releaseJul 9, 2026
## What's Changed * Rebalance `homebooks` itemgroups by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87926 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-09-1634...cdda-experimental-2026-07-09-1721

9 downloads

cdda-experimental-2026-07-09-1634

Pre-releaseJul 9, 2026
## What's Changed * update shot and shot410 by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87938 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-09-1253...cdda-experimental-2026-07-09-1634

9 downloads

cdda-experimental-2026-07-09-1253

Pre-releaseJul 9, 2026
## What's Changed * Add disassembly recipes for folded cardboard boxes by @Bobtron in https://github.com/CleverRaven/Cataclysm-DDA/pull/87879 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-08-1857...cdda-experimental-2026-07-09-1253

9 downloads

cdda-experimental-2026-07-08-1857

Pre-releaseJul 8, 2026
- Ammonia hydroxide can now be put in bottles

9 downloads

cdda-experimental-2026-07-08-1630

Pre-releaseJul 8, 2026
## What's Changed * [ Xedra Evolved ] Faewild addiction by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/87895 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-08-1405...cdda-experimental-2026-07-08-1630

9 downloads

cdda-experimental-2026-07-08-1405

Pre-releaseJul 8, 2026
## What's Changed * [Xedra Evolved] Add `Gremlinize` Fair Folk seasonal glamour by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87924 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-08-1313...cdda-experimental-2026-07-08-1405

9 downloads

cdda-experimental-2026-07-08-1313

Pre-releaseJul 8, 2026
## What's Changed * [ Xedra Evolved ] Torpor ends normal sleep by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/87921 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-08-0542...cdda-experimental-2026-07-08-1313

9 downloads

cdda-experimental-2026-07-08-0542

Pre-releaseJul 8, 2026
## What's Changed * Update survivor_notes.json by @SchrodingerSig in https://github.com/CleverRaven/Cataclysm-DDA/pull/87925 * Weekly Changelog 2026-06-29 to 2026-07-06 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/87909 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-08-0501...cdda-experimental-2026-07-08-0542

9 downloads

cdda-experimental-2026-07-08-0501

Pre-releaseJul 8, 2026
## What's Changed * Revert death vars changes by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87919 * Added immunity to burning and high heat resistance to ballistic kevlar and rigid kevlar by @np4Huk in https://github.com/CleverRaven/Cataclysm-DDA/pull/87888 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-08-0408...cdda-experimental-2026-07-08-0501

9 downloads

cdda-experimental-2026-07-08-0408

Pre-releaseJul 8, 2026
## What's Changed * Added plurality to Nuts! by @armaswiss in https://github.com/CleverRaven/Cataclysm-DDA/pull/87920 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-07-0829...cdda-experimental-2026-07-08-0408

9 downloads

cdda-experimental-2026-07-07-0829

Pre-releaseJul 7, 2026
- Added `has_wielded_with_flag` as a jmath condition for use in MoM.

9 downloads

cdda-experimental-2026-07-07-0250

Pre-releaseJul 7, 2026
- [Xedra Evolved] Updated moon tears repair mechanics

9 downloads

cdda-experimental-2026-07-07-0206

Pre-releaseJul 7, 2026
## What's Changed * Fix mod random encounter removal by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87915 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-1922...cdda-experimental-2026-07-07-0206

9 downloads

cdda-experimental-2026-07-06-1922

Pre-releaseJul 6, 2026
## What's Changed * [MoM] Increase channeling time for extremely fast powers by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87913 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-1727...cdda-experimental-2026-07-06-1922

9 downloads

cdda-experimental-2026-07-06-1727

Pre-releaseJul 6, 2026
## What's Changed * Print fungus bristle attack message only if playes sees the attacker by @np4Huk in https://github.com/CleverRaven/Cataclysm-DDA/pull/87911 * Updated `looks_like` for a set of armor by @np4Huk in https://github.com/CleverRaven/Cataclysm-DDA/pull/87910 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-1634...cdda-experimental-2026-07-06-1727

9 downloads

cdda-experimental-2026-07-06-1634

Pre-releaseJul 6, 2026
## What's Changed * Make reading_light rechargeable by @Br1ght0ne in https://github.com/CleverRaven/Cataclysm-DDA/pull/87912 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-1046...cdda-experimental-2026-07-06-1634

9 downloads

cdda-experimental-2026-07-06-1046

Pre-releaseJul 6, 2026
## What's Changed * Fix grammar in Advanced Game Design textbook description by @zain-asif-dev in https://github.com/CleverRaven/Cataclysm-DDA/pull/87884 ## New Contributors * @zain-asif-dev made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/87884 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-0612...cdda-experimental-2026-07-06-1046

9 downloads

cdda-experimental-2026-07-06-0612

Pre-releaseJul 6, 2026
## What's Changed * Update Jorts to have the same pockets as Jeans by @ZiggyRogue in https://github.com/CleverRaven/Cataclysm-DDA/pull/87907 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-0354...cdda-experimental-2026-07-06-0612

9 downloads

cdda-experimental-2026-07-06-0354

Pre-releaseJul 6, 2026
## What's Changed * [MoM] Psychic Knacks also gain bonuses from wielding matrix cryrstals by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87869 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-0305...cdda-experimental-2026-07-06-0354

9 downloads

cdda-experimental-2026-07-06-0305

Pre-releaseJul 6, 2026
## What's Changed * Hotwire if has immobilizer, not if has security by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87904 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-0218...cdda-experimental-2026-07-06-0305

9 downloads

cdda-experimental-2026-07-06-0218

Pre-releaseJul 6, 2026
## What's Changed * [XEDRA Evolved] Summer March Lord's bright light by @gettingusedto in https://github.com/CleverRaven/Cataclysm-DDA/pull/87905 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-05-2153...cdda-experimental-2026-07-06-0218

9 downloads

cdda-experimental-2026-07-05-2153

Pre-releaseJul 5, 2026
## What's Changed * fix mine having million billion sacks with 1 sand or 1 soil by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87899 * Add the lagomorph gland to extra_mut_scen by @ZiggyRogue in https://github.com/CleverRaven/Cataclysm-DDA/pull/87896 * Aftershock: Ipav patch kits and make welding goggles for sale. by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/87893 ## New Contributors * @ZiggyRogue made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/87896 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-05-2109...cdda-experimental-2026-07-05-2153

9 downloads

cdda-experimental-2026-07-05-2109

Pre-releaseJul 5, 2026
## What's Changed * Isolation Protocol: Office levels are easier to navigate by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/87903 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-05-1832...cdda-experimental-2026-07-05-2109

9 downloads

cdda-experimental-2026-07-05-1832

Pre-releaseJul 5, 2026
## What's Changed * [Xedra Evolved] Lilin only attack you in the main dimension by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87902 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-05-1556...cdda-experimental-2026-07-05-1832

9 downloads

cdda-experimental-2026-07-05-1556

Pre-releaseJul 5, 2026
## What's Changed * Display detergent by weight by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87900 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-05-1512...cdda-experimental-2026-07-05-1556

9 downloads

cdda-experimental-2026-07-05-1512

Pre-releaseJul 5, 2026
## What's Changed * put bleach in bottles properly, add "display_type": "BY_VOLUME" by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87897 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-05-1415...cdda-experimental-2026-07-05-1512

9 downloads

cdda-experimental-2026-07-05-1415

Pre-releaseJul 5, 2026
## What's Changed * Can't target practice in the dark by @Fris0uman in https://github.com/CleverRaven/Cataclysm-DDA/pull/87898 **Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-05-0459...cdda-experimental-2026-07-05-1415

9 downloads