Cataclysm-DDA version history
57 releases tracked, newest first.
cdda-experimental-2026-07-15-0043
Pre-releaseJul 15, 2026- Added array notation support for examine_action
9 downloads
cdda-experimental-2026-07-14-2357
Pre-releaseJul 14, 2026## What's Changed
* Fix bronze lamellar armor by @Bydth in https://github.com/CleverRaven/Cataclysm-DDA/pull/88003
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-14-1356...cdda-experimental-2026-07-14-2357
9 downloads
cdda-experimental-2026-07-14-1356
Pre-releaseJul 14, 2026## What's Changed
* [ Xedra Evolved ] Adjust Golem weight by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/87996
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-14-1311...cdda-experimental-2026-07-14-1356
9 downloads
cdda-experimental-2026-07-14-1311
Pre-releaseJul 14, 2026## What's Changed
* Psi powers display "power radius" instead of "spell radius" in the powers UI by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87997
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-14-1104...cdda-experimental-2026-07-14-1311
9 downloads
cdda-experimental-2026-07-14-1104
Pre-releaseJul 14, 2026## What's Changed
* data/json/recipes/recipe_medsandchemicals.json: fixup ethanol charges by @l29ah in https://github.com/CleverRaven/Cataclysm-DDA/pull/87950
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-14-0518...cdda-experimental-2026-07-14-1104
9 downloads
cdda-experimental-2026-07-14-0518
Pre-releaseJul 14, 2026## What's Changed
* Weekly Changelog 2026-07-06 to 2026-07-13 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/87987
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-14-0425...cdda-experimental-2026-07-14-0518
9 downloads
cdda-experimental-2026-07-14-0425
Pre-releaseJul 14, 2026## What's Changed
* [MoM] Exodization (the cyberframe) disables most biokinesis by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87994
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-14-0028...cdda-experimental-2026-07-14-0425
9 downloads
cdda-experimental-2026-07-14-0028
Pre-releaseJul 14, 2026- Military laser sight now functions like a laser sight
- Fixed Sky Island portal storm bug
- Added SHADOW URGE process to hospital labs in MoM
9 downloads
cdda-experimental-2026-07-13-2343
Pre-releaseJul 13, 2026## What's Changed
* Imperial road decorative chunks by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/87989
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-13-2249...cdda-experimental-2026-07-13-2343
9 downloads
cdda-experimental-2026-07-13-2249
Pre-releaseJul 13, 2026## What's Changed
* [XE/MoM] Vampire torpor ends concentration by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87992
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-13-1934...cdda-experimental-2026-07-13-2249
9 downloads
cdda-experimental-2026-07-13-1934
Pre-releaseJul 13, 2026## What's Changed
* Making Music and playing instrument description bug by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/84822
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-13-1336...cdda-experimental-2026-07-13-1934
9 downloads
cdda-experimental-2026-07-13-1336
Pre-releaseJul 13, 2026## What's Changed
* Aftershock: Biotechnical flats by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/87986
* Add message calling out the `fragment of reality` when you enter the portal storm dungeon by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87981
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-13-1248...cdda-experimental-2026-07-13-1336
9 downloads
cdda-experimental-2026-07-13-1248
Pre-releaseJul 13, 2026## What's Changed
* Forbid reach attacks through autoattack if using Force Unarmed style by @np4Huk in https://github.com/CleverRaven/Cataclysm-DDA/pull/87988
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-13-0441...cdda-experimental-2026-07-13-1248
9 downloads
cdda-experimental-2026-07-13-0441
Pre-releaseJul 13, 2026## What's Changed
* Fall further if you jump off the ledge in the portal dungeon by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87984
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-13-0356...cdda-experimental-2026-07-13-0441
9 downloads
cdda-experimental-2026-07-13-0356
Pre-releaseJul 13, 2026- Fixed pocket knife size
9 downloads
cdda-experimental-2026-07-12-1336
Pre-releaseJul 12, 2026## What's Changed
* [Xedra Evolved] Fix March Lord swords' requirements + looks_like by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87974
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-12-1245...cdda-experimental-2026-07-12-1336
9 downloads
cdda-experimental-2026-07-12-1245
Pre-releaseJul 12, 2026## What's Changed
* Fix Random NPCs not getting spells from professions or hobbies by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/87967
* Remove obsolete `edible` material example line from docs by @MrDraMaster in https://github.com/CleverRaven/Cataclysm-DDA/pull/87978
* check character gun range instead of item gun range in projectile creation by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87965
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-12-1201...cdda-experimental-2026-07-12-1245
9 downloads
cdda-experimental-2026-07-12-1201
Pre-releaseJul 12, 2026## What's Changed
* [ Xedra Evolved ] Make two Xedra professions common by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/87968
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-12-0244...cdda-experimental-2026-07-12-1201
9 downloads
cdda-experimental-2026-07-12-0244
Pre-releaseJul 12, 2026- Improved power armor durability in Aftershock.
- Removed edible tag documentation from materials.
- Fixed COLDBLOOD4/Ectothermic speed bonus not applying in hot weather.
- First contribution by @kevindenham.
9 downloads
cdda-experimental-2026-07-12-0148
Pre-releaseJul 12, 2026## What's Changed
* Fix 87949 by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87966
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-11-1749...cdda-experimental-2026-07-12-0148
9 downloads
cdda-experimental-2026-07-11-1749
Pre-releaseJul 11, 2026## What's Changed
* implement temperature modifier for weather by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87957
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-11-0744...cdda-experimental-2026-07-11-1749
9 downloads
cdda-experimental-2026-07-11-0744
Pre-releaseJul 11, 2026## What's Changed
* Fix book uncrafts by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87942
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-11-0701...cdda-experimental-2026-07-11-0744
9 downloads
cdda-experimental-2026-07-11-0701
Pre-releaseJul 11, 2026## What's Changed
* Carpentry books in hobby woodworking rooms by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87958
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-11-0419...cdda-experimental-2026-07-11-0701
9 downloads
cdda-experimental-2026-07-11-0419
Pre-releaseJul 11, 2026## What's Changed
* [MoM] Ferals can upgrade into feral psions by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87956
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-10-2347...cdda-experimental-2026-07-11-0419
9 downloads
cdda-experimental-2026-07-10-2347
Pre-releaseJul 10, 2026- Overhauled the Portal Storm dungeon
9 downloads
cdda-experimental-2026-07-10-2134
Pre-releaseJul 10, 2026## What's Changed
* feat(UI) fix typos in book description by @StriderDunedain in https://github.com/CleverRaven/Cataclysm-DDA/pull/87882
* adjust the bag_durasack description by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87946
## New Contributors
* @StriderDunedain made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/87882
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-10-0742...cdda-experimental-2026-07-10-2134
9 downloads
cdda-experimental-2026-07-10-0742
Pre-releaseJul 10, 2026## What's Changed
* Forbid reach attacks when using force unarmed by @np4Huk in https://github.com/CleverRaven/Cataclysm-DDA/pull/87939
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-10-0416...cdda-experimental-2026-07-10-0742
9 downloads
cdda-experimental-2026-07-10-0416
Pre-releaseJul 10, 2026## What's Changed
* Sewing/electronics hobby rooms have reference books by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87941
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-10-0323...cdda-experimental-2026-07-10-0416
9 downloads
cdda-experimental-2026-07-10-0323
Pre-releaseJul 10, 2026- Added leg tentacle coverage for armor
9 downloads
cdda-experimental-2026-07-10-0147
Pre-releaseJul 10, 2026## What's Changed
* [Xedra Evolved] Add Follower dialogue topic to ask them to cast spells by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87935
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-09-1721...cdda-experimental-2026-07-10-0147
9 downloads
cdda-experimental-2026-07-09-1721
Pre-releaseJul 9, 2026## What's Changed
* Rebalance `homebooks` itemgroups by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87926
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-09-1634...cdda-experimental-2026-07-09-1721
9 downloads
cdda-experimental-2026-07-09-1634
Pre-releaseJul 9, 2026## What's Changed
* update shot and shot410 by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87938
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-09-1253...cdda-experimental-2026-07-09-1634
9 downloads
cdda-experimental-2026-07-09-1253
Pre-releaseJul 9, 2026## What's Changed
* Add disassembly recipes for folded cardboard boxes by @Bobtron in https://github.com/CleverRaven/Cataclysm-DDA/pull/87879
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-08-1857...cdda-experimental-2026-07-09-1253
9 downloads
cdda-experimental-2026-07-08-1857
Pre-releaseJul 8, 2026- Ammonia hydroxide can now be put in bottles
9 downloads
cdda-experimental-2026-07-08-1630
Pre-releaseJul 8, 2026## What's Changed
* [ Xedra Evolved ] Faewild addiction by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/87895
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-08-1405...cdda-experimental-2026-07-08-1630
9 downloads
cdda-experimental-2026-07-08-1405
Pre-releaseJul 8, 2026## What's Changed
* [Xedra Evolved] Add `Gremlinize` Fair Folk seasonal glamour by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87924
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-08-1313...cdda-experimental-2026-07-08-1405
9 downloads
cdda-experimental-2026-07-08-1313
Pre-releaseJul 8, 2026## What's Changed
* [ Xedra Evolved ] Torpor ends normal sleep by @Maleclypse in https://github.com/CleverRaven/Cataclysm-DDA/pull/87921
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-08-0542...cdda-experimental-2026-07-08-1313
9 downloads
cdda-experimental-2026-07-08-0542
Pre-releaseJul 8, 2026## What's Changed
* Update survivor_notes.json by @SchrodingerSig in https://github.com/CleverRaven/Cataclysm-DDA/pull/87925
* Weekly Changelog 2026-06-29 to 2026-07-06 by @kevingranade in https://github.com/CleverRaven/Cataclysm-DDA/pull/87909
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-08-0501...cdda-experimental-2026-07-08-0542
9 downloads
cdda-experimental-2026-07-08-0501
Pre-releaseJul 8, 2026## What's Changed
* Revert death vars changes by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87919
* Added immunity to burning and high heat resistance to ballistic kevlar and rigid kevlar by @np4Huk in https://github.com/CleverRaven/Cataclysm-DDA/pull/87888
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-08-0408...cdda-experimental-2026-07-08-0501
9 downloads
cdda-experimental-2026-07-08-0408
Pre-releaseJul 8, 2026## What's Changed
* Added plurality to Nuts! by @armaswiss in https://github.com/CleverRaven/Cataclysm-DDA/pull/87920
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-07-0829...cdda-experimental-2026-07-08-0408
9 downloads
cdda-experimental-2026-07-07-0829
Pre-releaseJul 7, 2026- Added `has_wielded_with_flag` as a jmath condition for use in MoM.
9 downloads
cdda-experimental-2026-07-07-0250
Pre-releaseJul 7, 2026- [Xedra Evolved] Updated moon tears repair mechanics
9 downloads
cdda-experimental-2026-07-07-0206
Pre-releaseJul 7, 2026## What's Changed
* Fix mod random encounter removal by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87915
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-1922...cdda-experimental-2026-07-07-0206
9 downloads
cdda-experimental-2026-07-06-1922
Pre-releaseJul 6, 2026## What's Changed
* [MoM] Increase channeling time for extremely fast powers by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87913
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-1727...cdda-experimental-2026-07-06-1922
9 downloads
cdda-experimental-2026-07-06-1727
Pre-releaseJul 6, 2026## What's Changed
* Print fungus bristle attack message only if playes sees the attacker by @np4Huk in https://github.com/CleverRaven/Cataclysm-DDA/pull/87911
* Updated `looks_like` for a set of armor by @np4Huk in https://github.com/CleverRaven/Cataclysm-DDA/pull/87910
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-1634...cdda-experimental-2026-07-06-1727
9 downloads
cdda-experimental-2026-07-06-1634
Pre-releaseJul 6, 2026## What's Changed
* Make reading_light rechargeable by @Br1ght0ne in https://github.com/CleverRaven/Cataclysm-DDA/pull/87912
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-1046...cdda-experimental-2026-07-06-1634
9 downloads
cdda-experimental-2026-07-06-1046
Pre-releaseJul 6, 2026## What's Changed
* Fix grammar in Advanced Game Design textbook description by @zain-asif-dev in https://github.com/CleverRaven/Cataclysm-DDA/pull/87884
## New Contributors
* @zain-asif-dev made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/87884
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-0612...cdda-experimental-2026-07-06-1046
9 downloads
cdda-experimental-2026-07-06-0612
Pre-releaseJul 6, 2026## What's Changed
* Update Jorts to have the same pockets as Jeans by @ZiggyRogue in https://github.com/CleverRaven/Cataclysm-DDA/pull/87907
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-0354...cdda-experimental-2026-07-06-0612
9 downloads
cdda-experimental-2026-07-06-0354
Pre-releaseJul 6, 2026## What's Changed
* [MoM] Psychic Knacks also gain bonuses from wielding matrix cryrstals by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87869
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-0305...cdda-experimental-2026-07-06-0354
9 downloads
cdda-experimental-2026-07-06-0305
Pre-releaseJul 6, 2026## What's Changed
* Hotwire if has immobilizer, not if has security by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87904
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-06-0218...cdda-experimental-2026-07-06-0305
9 downloads
cdda-experimental-2026-07-06-0218
Pre-releaseJul 6, 2026## What's Changed
* [XEDRA Evolved] Summer March Lord's bright light by @gettingusedto in https://github.com/CleverRaven/Cataclysm-DDA/pull/87905
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-05-2153...cdda-experimental-2026-07-06-0218
9 downloads
cdda-experimental-2026-07-05-2153
Pre-releaseJul 5, 2026## What's Changed
* fix mine having million billion sacks with 1 sand or 1 soil by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87899
* Add the lagomorph gland to extra_mut_scen by @ZiggyRogue in https://github.com/CleverRaven/Cataclysm-DDA/pull/87896
* Aftershock: Ipav patch kits and make welding goggles for sale. by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/87893
## New Contributors
* @ZiggyRogue made their first contribution in https://github.com/CleverRaven/Cataclysm-DDA/pull/87896
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-05-2109...cdda-experimental-2026-07-05-2153
9 downloads
cdda-experimental-2026-07-05-2109
Pre-releaseJul 5, 2026## What's Changed
* Isolation Protocol: Office levels are easier to navigate by @John-Candlebury in https://github.com/CleverRaven/Cataclysm-DDA/pull/87903
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-05-1832...cdda-experimental-2026-07-05-2109
9 downloads
cdda-experimental-2026-07-05-1832
Pre-releaseJul 5, 2026## What's Changed
* [Xedra Evolved] Lilin only attack you in the main dimension by @Standing-Storm in https://github.com/CleverRaven/Cataclysm-DDA/pull/87902
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-05-1556...cdda-experimental-2026-07-05-1832
9 downloads
cdda-experimental-2026-07-05-1556
Pre-releaseJul 5, 2026## What's Changed
* Display detergent by weight by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87900
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-05-1512...cdda-experimental-2026-07-05-1556
9 downloads
cdda-experimental-2026-07-05-1512
Pre-releaseJul 5, 2026## What's Changed
* put bleach in bottles properly, add "display_type": "BY_VOLUME" by @GuardianDll in https://github.com/CleverRaven/Cataclysm-DDA/pull/87897
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-05-1415...cdda-experimental-2026-07-05-1512
9 downloads
cdda-experimental-2026-07-05-1415
Pre-releaseJul 5, 2026## What's Changed
* Can't target practice in the dark by @Fris0uman in https://github.com/CleverRaven/Cataclysm-DDA/pull/87898
**Full Changelog**: https://github.com/CleverRaven/Cataclysm-DDA/compare/cdda-experimental-2026-07-05-0459...cdda-experimental-2026-07-05-1415
9 downloads