tiled version history
10 releases tracked, newest first.
v1.12.2
May 27, 2026- Added whitespace trimming for custom property names
- Reduced animated tile marker opacity during terrain editing
- Fixed various property and selection related issues
- Improved language switching and number parsing in editor widgets
5 downloads
v1.12.1
Mar 25, 2026[Release Announcement](https://www.mapeditor.org/2026/03/25/tiled-1-12-1-released.html)
## Changelog
* Fixed Properties view flicker when switching between objects or files (#4460)
* Fixed selection mode indicator to not toggle on Alt when it would move objects (by @kunal649, #4434)
* Fixed status bar pixel coords being rounded instead of floored (by @kunal649, #4426)
* macOS: Fix ability to choose type when adding properties (#4459)
**Full Changelog**: https://github.com/mapeditor/tiled/compare/v1.12.0...v1.12.1
5 downloads
v1.12.0
Mar 13, 2026[Release Announcement](https://www.mapeditor.org/2026/03/13/tiled-1-12-released.html)
## Changelog
* Rewritten Properties view to enable direct widget interaction (#4045)
* Added support for lists in custom properties (#1493)
* Added capsule object shape (by Jocelyn, #2153)
* Added Oblique map orientation, skewing X and/or Y axis (#2917)
* Added support for per-object opacity (by jcbk101, #4031)
* Allow filtering tilesets by name in the tileset dock (with dogboydog, #4239)
* Allow changing the values of number inputs using expressions (with dogboydog, #4234)
* Added support for SVG 1.2 / CSS blending modes to layers (#3932)
* Added support for natural sorting of project files (by Edgar Jr. San Martin, #4284)
* Added button to toggle Terrain Brush to full tile mode (by Finlay Pearson, #3407)
* Added square selection and expand-from-center to Rectangular Select tool (#4201)
* Added status info for various Stamp Brush, Terrain Brush and Eraser modes (#3092, #4201)
* Added Escape to clear tile selection when any tile related tool is selected (#4243)
* Added Escape to cancel tile selection and shape drawing operations
* Added Backspace to remove the previously added
5 downloads
v1.11.2
Jan 28, 2025[Release Announcement](https://www.mapeditor.org/2025/01/28/tiled-1-11-2-released.html)
## Changelog
* YY plugin: Fixed compatibility with GameMaker 2024 (#4132)
* Fixed crash while handling file reloads without any files opened
* Fixed crash when closing the last file with multiple custom properties selected
* snap: Fixed crash on startup on Wayland
* AppImage: Updated to Sentry 0.7.19
6 downloads
v1.11.1
Jan 11, 2025[Release Announcement](https://www.mapeditor.org/2025/01/11/tiled-1-11-1-released.html)
_Update: The macOS releases initially hadn't shipped with the Aseprite plugin. They have been updated with a Tiled 1.11.1.1 release, which does ship with this plugin._
## Changelog
* Releases now ship with support for loading Aseprite images (#4109)
* Scripting: Added `FileFormat.nameFilter`
* Scripting: Added `MapEditor.currentBrushChanged` signal
* Scripting: Added `tiled.cursor` to create mouse cursor values
* Scripting: Added `Tileset.transformationFlags` (#3753)
* Scripting: Added `Dialog.addRadioButtonGroup` for selecting one of a list of mutually exclusive options (#4107)
* Scripting: Made `currentWangSet` and `currentWangColorIndex` properties writeable (#4105)
* AutoMapping: Ignore rules with empty input or output regions (#3834)
* Fixed saving/loading of custom properties set on worlds (#4025)
* Fixed issue with placing tile objects after switching maps (#3497)
* Fixed crash when accessing a world through a symlink (#4042)
* Fixed performance issue when tinting tiles from large tilesets
* Fixed error reporting when exporting on the command-line (by Shuhei Nagasawa,
6 downloads
v1.11.90
Pre-releaseOct 18, 2024This Alpha release is to gather feedback on the new Properties view (#4045). Please leave feedback on the issue, chat on Tiled Discord or use the discussion thread attached to this release. Thanks!
6 downloads
v1.11.0
Jun 27, 2024[Release Announcement](https://www.mapeditor.org/2024/06/27/tiled-1-11-released.html)
## Changelog
* Added --project command-line parameter for use when exporting (#3797)
* Added group layer names in "Move Object to Layer" menu (#3454)
* Added lock icon to open tabs for which the file is read-only
* Added Shift modifier to cut when capturing a tile stamp (by kdx2a, #3961)
* Made adding "Copy" when duplicating optional and disabled by default (#3917)
* Changed default shortcut for "Save As" to Ctrl+Shift+S and removed shortcut from "Save All" (#3933)
* Layer names are now trimmed when edited in the UI, to avoid accidental whitespace
* Scripting: Added API for working with worlds (with dogboydog, #3539)
* Scripting: Added Object.setProperty overload for setting nested values
* Scripting: Added Tile.image for accessing a tile's image data
* Scripting: Added Image.copy overload that takes a rectangle
* Scripting: Added Tileset.imageFileName and ImageLayer.imageFileName
* Scripting: Added FilePath.localFile and FileEdit.fileName (string alternatives to Qt.QUrl properties)
* Scripting: Added tiled.color to create color values
* Scripting: Made Tileset.margin and Tiles
6 downloads
v1.10.91
Pre-releaseJun 25, 2024*This is a release candidate!*
## Changelog
* Added --project command-line parameter for use when exporting (#3797)
* Added group layer names in "Move Object to Layer" menu (#3454)
* Added lock icon to open tabs for which the file is read-only
* Added Shift modifier to cut when capturing a tile stamp (by kdx2a, #3961)
* Made adding "Copy" when duplicating optional and disabled by default (#3917)
* Changed default shortcut for "Save As" to Ctrl+Shift+S and removed shortcut from "Save All" (#3933)
* Layer names are now trimmed when edited in the UI, to avoid accidental whitespace
* Scripting: Added API for working with worlds (#3539)
* Scripting: Added Object.setProperty overload for setting nested values
* Scripting: Added Tile.image for accessing a tile's image data
* Scripting: Added Image.copy overload that takes a rectangle
* Scripting: Added Tileset.imageFileName and ImageLayer.imageFileName
* Scripting: Added FilePath.localFile and FileEdit.fileName (string alternatives to Qt.QUrl properties)
* Scripting: Added tiled.color to create color values
* Scripting: Made Tileset.margin and Tileset.tileSpacing writable
* Scripting: Restored compatibility for MapObj
6 downloads
v1.10.2
Aug 4, 2023[Release Announcement](https://www.mapeditor.org/2023/08/04/tiled-1-10-2-released.html)
## Changelog
* Added support for setting custom properties on the project (with dogboydog, #2903)
* Added feedback when Terrain Brush and Terrain Fill Mode can't find a tile
* Removed Space and Ctrl+Space shortcuts from Layers view to avoid conflict with panning (#3672)
* Display the image base name for unnamed tile objects referring to single images
* Scripting: Added API for editing tile layers using terrain sets (with a-morphous, #3758)
* Scripting: Added file dialog API (with dogboydog, #3782)
* Scripting: Support erasing tiles in Tool.preview and TileMap.merge
* Scripting: Added Geometry interface with line and ellipse helpers
* Scripting: Added WangSet.effectiveTypeForColor
* Fixed crash when changing file property of custom class (#3783)
* Fixed loading of invalid color properties (#3793)
* Fixed handling of enum values with 31 flags and fixed the applied limit (#3658)
* Fixed object preview position with parallax factor on group layer (#3669)
* Fixed hover highlight rendering with active parallax factor (#3669)
* Fixed updating of object selection outlines when changi
6 downloads
v1.10.1
Apr 4, 2023Read the [release notes](https://www.mapeditor.org/2023/04/04/tiled-1-10-1-released.html) for this release.
_Note that the initial Windows builds of 1.10.1 unfortunately shipped with a `tiled.exe` that didn't have an icon. This was corrected the next day, so if you're affected by this problem you can just re-download the installer to fix the icon._
## Changelog
* Make panning with Space require pressing a mouse button as well (#3626)
* Scripting: Added read-only access to Project properties (by dogboydog, #3622)
* Scripting: Fixed behavior of `Dialog.SameWidgetRows` (#3607)
* Fixed object labels to adjust to application font changes
* Fixed grid rendering for odd Hex Side Length values (#3623)
* Fixed tile stamp getting messed up on staggered maps in some cases (#3431)
* JSON plugin: Fixed loading of empty tilesets created by script (#3542)
* Godot 4 plugin: Removed depth limit for `.godot` project file (#3612)
* Improved Terrain Brush for Hexagonal (Staggered) maps with side length 0 (#3617)
* Removed "Add Folder to Project" button from the startup page
* Qt 6: Increased the image allocation limit from 128 MB to 1 GB (#3616)
* Qt 6 / Linux: Fixed long startup t
6 downloads